“Rotasi Persatuan” Kode Jawaban

cara mengubah putar dengan skrip unity

var rotationVector = transform.rotation.eulerAngles;
rotationVector.z = 0;  //this number is the degree of rotation around Z Axis
transform.rotation = Quaternion.Euler(rotationVector);
//if you put this in a coroutine and yielding for some amount of time 
//you can have something like a rotating loading icon
Powerful Porpoise

Rotasi Persatuan

// set rotation angles (local coordinates) of an object
gameObject.transform.eulerAngles = new Vector3(xAngle, yAngle, zAngle);

// rotate object by given values
gameObject.transform.Rotate(xDiff, yDiff, zDiff);
Attractive Albatross

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