Onmousedown Unity UI
public class Combat_spell : MonoBehaviour, IPointerClickHandler,
IPointerExitHandler, IPointerEnterHandler
{
public void OnPointerClick(PointerEventData eventData)
{
UseSpell();
}
public void OnPointerEnter(PointerEventData eventData)
{
Scene_Main.display_Description("Frappe", "Inflige 5 à 7 dégats", 3, -2, this.transform.position, 3);
}
public void OnPointerExit(PointerEventData eventData)
{
Scene_Main.display_Description_Erase();
}
}
Stupid Salmon