“Tikus di Pygame” Kode Jawaban

Pygame mendapatkan posisi mouse

x,y = pygame.mouse.get_pos()
#get the mouse cursor position
#get_pos() -> (x, y)
#Returns the X and Y position of the mouse cursor.
#The position is relative to the top-left corner of the display.
#The cursor position can be located outside of the display window,
#but is always constrained to the screen.
8Dion8

Tikus di Pygame

pygame.mouse.get_pos() #-> get the mouse cursor position on the screen in taple
#-> (x, y)

if event.type == pygame.MOUSEBUTTONDOWN:
    print(event.button)

#------------------------#
1 - left click
2 - middle click
3 - right click
4 - scroll up
5 - scroll down
#------------------------#
Shakedcode

cara menambahkan tombol mouse di pygame

while...: #your loop
  
    button = pygame.Rect(cordX, cordY, width, height) #your bytton
    pygame.draw.rect(win, (0, 0, 0), button) #show button
    
     mx, my = pygame.mouse.get_pos() #mouse pos

	 if button.collidepoint((mx, my)): #cheak if mouse on button  
      	if pygame.mouse.get_pressed()[0]: #cheak if mouse is preesed
           # writh here what you want to happend
     pygame.display.update()
Happy Hummingbird

POS Mouse Pygame

 pygame.mouse.get_pos()
    get the mouse cursor position
    get_pos() -> (x, y)

    Returns the x and y position of the mouse cursor. 
    The position is relative to the top-left corner of the display. 
    The cursor position can be located outside of the display window,
    but is always constrained to the screen.
Bad Bat

Acara Pygame Mouse

import pygame
pygame.init()

screen = pygame.display.set_mode((500,300))
thing = 0
while thing < 100000000:
    thing += 1

event = pygame.event.get()
print (event)
pygame.quit()
Hilarious Hamster

titik pygame di mouse

import math

def rotate(self):
    mouse_x, mouse_y = pygame.mouse.get_pos()
    rel_x, rel_y = mouse_x - self.x, mouse_y - self.y
    angle = (180 / math.pi) * -math.atan2(rel_y, rel_x)
    self.image = pygame.transform.rotate(self.original_image, int(angle))
    self.rect = self.image.get_rect(center=self.position)
Alive Ant

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