Unity C# dapatkan bool dari skrip lain
GameObject.Find("NAMEOFOBJECTWITHCOMPONENT").GetComponent<NAMEOFSCRIPT>().NAMEOFBOOL
SirFireFox
GameObject.Find("NAMEOFOBJECTWITHCOMPONENT").GetComponent<NAMEOFSCRIPT>().NAMEOFBOOL
// The Parts in ALL CAPS are the parts you need to fill in
GameObject.Find("NAMEOFGAMEOBJECTWITHCOMPONENT").GetComponent<SCRIPTNAME>().NAMEOFBOOL